Begin Map Begin Level Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pallets_01.Apollo_Farm_Pallets_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-478.125,Y=1709.8125,Z=0) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Palettes_Short3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pallets_03.Apollo_Farm_Pallets_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-619.0156,Y=1714.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Palettes_Tall6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pallets_03.Apollo_Farm_Pallets_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-618.9844,Y=1452.0156,Z=0) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Palettes_Tall7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pallets_03.Apollo_Farm_Pallets_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-479,Y=1466,Z=0) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Palettes_Tall8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Camp/Props/Apollo_Flagpole_01.Apollo_Flagpole_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1776.0156,Y=2047.9844,Z=1160) RelativeRotation=(Pitch=0,Yaw=90.000114,Roll=0) RelativeScale3D=(X=0.5,Y=0.5,Z=0.5) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Flagpole_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1557.9844,Y=2143.961,Z=290) RelativeRotation=(Pitch=0,Yaw=-24.998564,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side3_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1472.0312,Y=1435.9219,Z=-2) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1794.0156,Y=1403.9141,Z=498) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1664.0312,Y=1435.9688,Z=-2) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate10" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1838.0469,Y=1401.9531,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2078.0312,Y=1401.9297,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=1499.9141,Z=-2) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate2a_side2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1332.0312,Y=1499.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate2a_side_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-392,Y=342,Z=776) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1590.0156,Y=1387.9141,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate5_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0781,Y=1609.9062,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate03_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1688.0156,Y=427.91406,Z=142) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate23_10" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-960.09375,Y=1691.9297,Z=-2) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2112.0156,Y=427.89844,Z=142) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side3_8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-894.09375,Y=1875.9375,Z=384) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side_2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0781,Y=1499.9062,Z=-2) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_DoorwayCenter_Thin_02.ArcticBase_DoorwayCenter_Thin_02_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-768.0156,Y=511.98438,Z=1152) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_DoorwayCenter_Thin4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_DoorwayLarge.ArcticBase_DoorwayLarge_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-3584,Y=255.99219,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00009220755,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_DoorwayLarge3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_DoorwayLarge.ArcticBase_DoorwayLarge_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-256.01562,Y=511.98438,Z=768) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall22" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_01.ArcticBase_Girder_Str_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512,Y=256,Z=384) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_ControlTower_Base_A11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_01.ArcticBase_Girder_Str_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512,Y=768,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_01.ArcticBase_Girder_Str_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=511.98438,Z=384) RelativeRotation=(Pitch=0,Yaw=90.000015,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_01.ArcticBase_Girder_Str_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-256.01562,Y=511.98438,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall16" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=511.98438,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_ControlTower_Base_A10" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-256.01562,Y=511.98438,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_ControlTower_Base_A7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512,Y=768,Z=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_ControlTower_Base_A8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512,Y=256,Z=0) RelativeRotation=(Pitch=0,Yaw=-179.99997,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_ControlTower_Base_A9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2304.0156,Y=2047.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Girder_Str_21" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=2047.9609,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Girder_Str_27" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024,Y=1280,Z=384) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=1535.9844,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=2047.9609,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=2559.961,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536.0078,Y=2815.9922,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway16" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048.0078,Y=2815.9922,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway5_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0078,Y=2816,Z=384) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048,Y=1279.9922,Z=384) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_02.ArcticBase_Girder_Str_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536,Y=1279.9922,Z=384) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder02_Archway8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_04.ArcticBase_Girder_Str_04_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2560,Y=1279.9922,Z=384) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) RelativeScale3D=(X=1,Y=1,Z=1.02) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Girder_Str_04.ArcticBase_Girder_Str_04_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2560.0078,Y=2815.9922,Z=384) RelativeScale3D=(X=-1,Y=1,Z=1.02) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Girder9_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Hangar_Wall.ArcticBase_Hangar_Wall_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Materials/MI_Mil_Base_Hangar.MI_Mil_Base_Hangar'" RelativeLocation=(X=-512.03125,Y=767.89844,Z=768) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MilBase_Hangar.TD_MilBase_Hangar'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall17" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Hangar_Wall.ArcticBase_Hangar_Wall_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Materials/MI_Mil_Base_Hangar.MI_Mil_Base_Hangar'" RelativeLocation=(X=-768.0156,Y=511.98438,Z=768) RelativeRotation=(Pitch=0,Yaw=90.000015,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MilBase_Hangar.TD_MilBase_Hangar'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall18" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Hangar_Wall.ArcticBase_Hangar_Wall_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Materials/MI_Mil_Base_Hangar.MI_Mil_Base_Hangar'" RelativeLocation=(X=-512.03125,Y=255.89844,Z=768) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MilBase_Hangar.TD_MilBase_Hangar'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall19" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Hangar_Wall.ArcticBase_Hangar_Wall_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Materials/MI_Mil_Base_Hangar.MI_Mil_Base_Hangar'" RelativeLocation=(X=-256.01562,Y=511.98438,Z=1152) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MilBase_Hangar.TD_MilBase_Hangar'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Hangar_Wall21" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/ArcticBase_Roof_Tech_01.ArcticBase_Roof_Tech_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3554.6875,Y=-8.2265625,Z=382.20264) RelativeRotation=(Pitch=0,Yaw=90.000015,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Rooftech_Green.TD_Mil_Base_AB_Rooftech_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Roof_Tech_3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/ArcticBase_Satellite_Dish.ArcticBase_Satellite_Dish_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-480.01562,Y=565.9219,Z=1540.6786) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=1.5,Y=1.5,Z=1.5) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MI_Mil_Base_SatelliteDish.TD_MI_Mil_Base_SatelliteDish'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Satellite_Dish10" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/ArcticBase_Satellite_Dish.ArcticBase_Satellite_Dish_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2220.1875,Y=2517.2344,Z=385.65002) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MI_Mil_Base_SatelliteDish.TD_MI_Mil_Base_SatelliteDish'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Satellite_Dish11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/ArcticBase_Satellite_Dish.ArcticBase_Satellite_Dish_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2002.1797,Y=2687.211,Z=385.65002) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MI_Mil_Base_SatelliteDish.TD_MI_Mil_Base_SatelliteDish'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Satellite_Dish12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/ArcticBase_Satellite_Dish.ArcticBase_Satellite_Dish_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2002.2031,Y=2517.2266,Z=385.65002) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MI_Mil_Base_SatelliteDish.TD_MI_Mil_Base_SatelliteDish'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Satellite_Dish13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/ArcticBase_Satellite_Dish.ArcticBase_Satellite_Dish_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2220.1797,Y=2687.2969,Z=385.65002) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MI_Mil_Base_SatelliteDish.TD_MI_Mil_Base_SatelliteDish'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Satellite_Dish9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Solid_Thin.ArcticBase_Solid_Thin_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-2048,Y=1279.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Solid_Thin.ArcticBase_Solid_Thin_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-1024,Y=1280,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Solid_Thin.ArcticBase_Solid_Thin_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-3840.0156,Y=-0.0234375,Z=0) RelativeRotation=(Pitch=0,Yaw=90.00008,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Solid_Thin.ArcticBase_Solid_Thin_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-1024.0078,Y=2816,Z=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin3_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Solid_Thin.ArcticBase_Solid_Thin_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-2048.0078,Y=2815.9922,Z=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-1536,Y=1279.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin10" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-1536.0078,Y=2815.9922,Z=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-2304.0156,Y=2559.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-2304.0156,Y=1535.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-768.0156,Y=2559.961,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-768.0156,Y=1535.9844,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Solid_Thin9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_A.ArcticBase_Window_Thin_A_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-3584,Y=-256.0078,Z=0) RelativeRotation=(Pitch=0,Yaw=-179.9999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Window_Thin_A3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_B.ArcticBase_Window_Thin_B_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-3328.0156,Y=-0.0234375,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Window_Thin_B3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_B.ArcticBase_Window_Thin_B_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-512.03125,Y=767.89844,Z=1152) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Window_Thin_B4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Walls/ArcticBase_Window_Thin_B.ArcticBase_Window_Thin_B_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/AB_Research/Textures/Mil_Base_Research_Details.Mil_Base_Research_Details'" RelativeLocation=(X=-512.03125,Y=255.89844,Z=1152) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Research_Details.TD_Mil_Base_Research_Details'" bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="ArcticBase_Window_Thin_B5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Chemical_Crate.Athena_Prop_AB_Chemical_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2761.0938,Y=2312.1562,Z=153.6228) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Chemical_Crate_Green.TD_Mil_Base_AB_Chemical_Crate_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Chemical_Crate13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Chemical_Crate.Athena_Prop_AB_Chemical_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2707.1094,Y=2122.1406,Z=153.6228) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Chemical_Crate_Green.TD_Mil_Base_AB_Chemical_Crate_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Chemical_Crate14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Chemical_Crate.Athena_Prop_AB_Chemical_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1899.1562,Y=1882.1562,Z=401.6228) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Chemical_Crate_Green.TD_Mil_Base_AB_Chemical_Crate_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Chemical_Crate15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Chemical_Crate.Athena_Prop_AB_Chemical_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1913.2188,Y=1718.1328,Z=401.6228) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Chemical_Crate_Green.TD_Mil_Base_AB_Chemical_Crate_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Chemical_Crate16" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Chemical_Crate.Athena_Prop_AB_Chemical_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2121.1094,Y=1722.1641,Z=401.6228) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Chemical_Crate_Green.TD_Mil_Base_AB_Chemical_Crate_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Chemical_Crate17" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_LoudSpeaker_Round.Athena_Prop_AB_LoudSpeaker_Round_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-697.0625,Y=323.5625,Z=1545.6393) RelativeRotation=(Pitch=0,Yaw=119.999886,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_AB_LoudSpeakers_Green.TD_Mil_AB_LoudSpeakers_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_LoudSpeaker_Round4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_LoudSpeaker_Round.Athena_Prop_AB_LoudSpeaker_Round_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-705.21875,Y=702.28125,Z=1545.6393) RelativeRotation=(Pitch=0,Yaw=54.999466,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_AB_LoudSpeakers_Green.TD_Mil_AB_LoudSpeakers_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_LoudSpeaker_Round5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_TankStack_B.Athena_Prop_AB_TankStack_B_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2206.8438,Y=1504.5391,Z=-0.7850342) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_MI_Base_TankStack.TD_MI_Base_TankStack'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_TankStack_B7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Transmitter.Athena_Prop_AB_Transmitter_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-914.4531,Y=2703.836,Z=386.49597) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Transmitter_Green.TD_Mil_Base_AB_Transmitter_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Transmitter6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Transmitter.Athena_Prop_AB_Transmitter_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-914.4531,Y=2541.8672,Z=386.49597) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Transmitter_Green.TD_Mil_Base_AB_Transmitter_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Transmitter7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/ArcticBase/Props/Athena_Prop_AB_Transmitter.Athena_Prop_AB_Transmitter_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-900.4531,Y=2393.8984,Z=386.49597) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_Transmitter_Green.TD_Mil_Base_AB_Transmitter_Green'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_Transmitter8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Items/EnvironmentalItems/ExplosiveProps/Athena_Prop_BurstReaction_Exploding_GasTank.Athena_Prop_BurstReaction_Exploding_GasTank_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-532,Y=160.625,Z=-0.3248291) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="Athena_Prop_AB_GasTank9" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="P_Fire" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="P_Fire1" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="P_InternalFire" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="P_InternalFire2" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="ParticleTransformSource" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False Begin Object Name="PreExplosion" RelativeLocation=(X=-532,Y=160.625,Z=-0.3248291) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_AB_GasTank.TD_Mil_Base_AB_GasTank'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_AB_GasTank9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-476.01562,Y=693.9531,Z=948) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Military_Crate6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-700,Y=605.8672,Z=776) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Military_Crate9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-882.0469,Y=2751.9297,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-882.02344,Y=2641.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-882.02344,Y=2541.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-882.02344,Y=2455.9844,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate16" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-882.02344,Y=2367.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate17" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1054.0156,Y=2751.961,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate18" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1054.0156,Y=2641.961,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate19" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1054.0156,Y=2541.961,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate20" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1054.0391,Y=2455.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate21" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Military_Crate.Athena_Prop_Military_Crate_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1053.9844,Y=2367.9766,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Military_Crate22" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Office_Desk_03.Athena_Prop_Office_Desk_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-439.98438,Y=277.98438,Z=1160) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Office_Desk_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Office_FileCabinet01a.Athena_Prop_Office_FileCabinet01a_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3829.6328,Y=132.23438,Z=8) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Office_FileCabinet01a4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Office_FileCabinet01a.Athena_Prop_Office_FileCabinet01a_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-272.01562,Y=717.9844,Z=1160) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Office_FileCabinet01a5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Office_WaterCooler_01.Athena_Prop_Office_WaterCooler_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-712,Y=294,Z=1160) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Office_WaterCooler_2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Prop_DeskComputer_01.Athena_Prop_Prop_DeskComputer_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3594.6406,Y=-242.74219,Z=8) RelativeRotation=(Pitch=0,Yaw=-0.00002390566,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Prop_DeskComputer_2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1518.0234,Y=2740,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1404.0234,Y=2740,Z=112) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1524.0312,Y=2739.9062,Z=112) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1398.0234,Y=2595.9688,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate20" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1518.0234,Y=2596,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate21" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1470.0156,Y=2595.9297,Z=112) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate22" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate05.Athena_Prop_Storage_Crate05_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1398.0234,Y=2740,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate06.Athena_Prop_Storage_Crate06_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-688.0156,Y=413.95312,Z=776) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate49" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate06.Athena_Prop_Storage_Crate06_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-432,Y=334,Z=892) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate50" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate_Small01.Athena_Prop_Storage_Crate_Small01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-328.32812,Y=578.9219,Z=1160) RelativeRotation=(Pitch=0,Yaw=-74.99849,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Storage_Crate_Small10" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate_Small01.Athena_Prop_Storage_Crate_Small01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-682.625,Y=410.53125,Z=865) RelativeRotation=(Pitch=0,Yaw=-59.999603,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Storage_Crate_Small11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Storage_Crate_Small01.Athena_Prop_Storage_Crate_Small01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-314,Y=430,Z=1160) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Storage_Crate_Small9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_ToolBox_02.Athena_Prop_Utility_ToolBox_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1441.0234,Y=2729.914,Z=392) RelativeRotation=(Pitch=0,Yaw=-90.00002,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_ToolBox_3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_ToolBox_02.Athena_Prop_Utility_ToolBox_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1367.0312,Y=2737.8906,Z=392) RelativeRotation=(Pitch=0,Yaw=-90.00002,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_ToolBox_6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_ToolBox_02.Athena_Prop_Utility_ToolBox_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1301.0078,Y=2746,Z=392) RelativeRotation=(Pitch=0,Yaw=-90.00002,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_ToolBox_7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_ToolBox_02.Athena_Prop_Utility_ToolBox_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1207.0156,Y=2745.9453,Z=392) RelativeRotation=(Pitch=0.000006830189,Yaw=-89.99996,Roll=-0.00006999973) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_ToolBox_8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_ToolBox_02.Athena_Prop_Utility_ToolBox_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1127.0156,Y=2745.9922,Z=392) RelativeRotation=(Pitch=0.000006830189,Yaw=-89.99996,Roll=-0.00006999973) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_ToolBox_9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashCanSmall_01.Athena_Prop_Utility_TrashCanSmall_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-312.03125,Y=334,Z=1160) RelativeRotation=(Pitch=0,Yaw=39.999355,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_TrashCanSmall_2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashCanSmall_02.Athena_Prop_Utility_TrashCanSmall_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3388.5312,Y=-197.86719,Z=8) RelativeRotation=(Pitch=0,Yaw=50.00066,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_TrashCanSmall_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Items/Gameplay/Wumba/B_Athena_Wumba.B_Athena_Wumba_C" Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="SK_Wumba" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="SphereDetail" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="CylinderDistance" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="S_LootTiered_Athena_FloorLoot_01" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_1" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="UI_InteractionPoint_Sidegrade" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="UI_InteractionPoint_Upgrade" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="Wumba_ItemCostComponent" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="Wumba_ItemCostComponent_Horizontal" RelativeLocation=(X=-1936,Y=1343.9922,Z=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="B_Athena_Wumba_2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Portapotty.B_HidingProp_Portapotty_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=126.99219,Y=-160.03906,Z=0) End Object bAllowCustomMaterial=False Begin Object Name="DoorSwing" RelativeLocation=(X=126.99219,Y=-160.03906,Z=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Constr_PortoPotty3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Car_Constr_Lift.Car_Constr_Lift_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1556.6797,Y=2159.5547,Z=0) RelativeRotation=(Pitch=0,Yaw=177.18758,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="BounceCar" RelativeLocation=(X=-1556.6797,Y=2159.5547,Z=0) RelativeRotation=(Pitch=0,Yaw=177.18758,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-1556.6797,Y=2159.5547,Z=0) RelativeRotation=(Pitch=0,Yaw=177.18758,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_2" RelativeLocation=(X=-1556.6797,Y=2159.5547,Z=0) RelativeRotation=(Pitch=0,Yaw=177.18758,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Car_Constr_Lift2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Car_SemiTruck_Flatbed.Car_SemiTruck_Flatbed_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2224.0156,Y=445.8828,Z=0) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="BounceCar" RelativeLocation=(X=-2224.0156,Y=445.8828,Z=0) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-2224.0156,Y=445.8828,Z=0) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_2" RelativeLocation=(X=-2224.0156,Y=445.8828,Z=0) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Car_SemiTruck_Flatbed2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Car_SemiTruck_Flatbed.Car_SemiTruck_Flatbed_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2706.0312,Y=1629.9062,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="BounceCar" RelativeLocation=(X=-2706.0312,Y=1629.9062,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-2706.0312,Y=1629.9062,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_2" RelativeLocation=(X=-2706.0312,Y=1629.9062,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Car_SemiTruck_Flatbed_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048.0312,Y=2303.9375,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048.0781,Y=1791.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048.0469,Y=1279.9219,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536.0469,Y=1279.9219,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0312,Y=2303.9453,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0781,Y=1279.9219,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.1094,Y=1791.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Floor.Catwalks_Floor_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536.0078,Y=2303.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Floor_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=3071.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Outer_02_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=0,Y=-256.03125,Z=768) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Outer17" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-256.01562,Y=-0.015625,Z=1152) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Outer21" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=1023.9844,Z=768) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Outer23" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=-0.0859375,Z=384) RelativeRotation=(Pitch=0,Yaw=-90.000046,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Outer24" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=-0.0859375,Z=1152) RelativeRotation=(Pitch=0,Yaw=-90.000046,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Outer25" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Outer_02.Catwalks_Outer_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0781,Y=1279.9219,Z=1152) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Outer26" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Catwalks_Railing.Catwalks_Railing_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536.0078,Y=2303.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Railing2_7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Catwalks_Railing.Catwalks_Railing_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=2047.8984,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Railing3_12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Catwalks_Railing.Catwalks_Railing_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1792.0156,Y=2047.9453,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Railing_2" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Stairs/Catwalks_Stairs_F.Catwalks_Stairs_F_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1792.0156,Y=3071.8984,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_F_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Stairs/Catwalks_Stairs_F.Catwalks_Stairs_F_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=1023.9844,Z=768) RelativeRotation=(Pitch=0,Yaw=-90.000046,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IND_Rusty_Catwalk_Stair19" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Stairs/Catwalks_Stairs_F.Catwalks_Stairs_F_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-256.01562,Y=-0.015625,Z=384) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IND_Rusty_Catwalk_Stair22" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Stairs/Catwalks_Stairs_F.Catwalks_Stairs_F_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024,Y=256,Z=0) RelativeRotation=(Pitch=0,Yaw=0.000020490566,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IND_Rusty_Catwalk_Stair25" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Straight_02.Catwalks_Straight_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=511.98438,Z=768) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Straight34" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/Catwalks_Straight_02.Catwalks_Straight_02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=511.91406,Z=1152) RelativeRotation=(Pitch=0,Yaw=-90.000046,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/PropOverrides/ResearchBase_Walkways.ResearchBase_Walkways'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IDN_Rusty_Catwalk_Straight35" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Chair_Cafeteria_01.Chair_Cafeteria_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-544.03125,Y=365.96875,Z=1160) RelativeRotation=(Pitch=0,Yaw=89.99988,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Chair_Cafeteria_15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Chair_Office02.Chair_Office02_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3587.6562,Y=-85.78906,Z=8) RelativeRotation=(Pitch=0,Yaw=-179.99992,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Chair_Office5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Container_Support.Container_Support_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2341.0312,Y=435.96875,Z=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Container_Support_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3328.0156,Y=1535.9766,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp100" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3328.0156,Y=1023.9297,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp101" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584,Y=767.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=-179.9999,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp102" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3840.0156,Y=511.9453,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.999756,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp103" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=-0.015625,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp63" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=0,Y=-256.03125,Z=0) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp79" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3840.0156,Y=3071.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.999756,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp80" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048.0312,Y=3327.9062,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp81" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536.0078,Y=3327.914,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp82" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024.0078,Y=3327.9688,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp83" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.0078,Y=3327.9688,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp84" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-0.0078125,Y=3327.9688,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp85" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=511.98438,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp86" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=1023.9844,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp87" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=1535.9844,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp88" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=2047.9609,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp89" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=2559.961,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp90" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=255.98438,Y=3071.961,Z=0) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp91" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.02344,Y=-256.02344,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp92" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024,Y=-256,Z=0) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp93" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536,Y=-256.08594,Z=0) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp94" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048,Y=-256.08594,Z=0) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp95" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584.0078,Y=2815.9922,Z=0) RelativeRotation=(Pitch=0,Yaw=-179.9999,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp96" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3327.9922,Y=2559.914,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp98" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Wall/Fence_Chainlink_A01_BarbedWire_Tarp.Fence_Chainlink_A01_BarbedWire_Tarp_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3328,Y=2048,Z=0) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Fence_Chainlink_A01_BarbedWire_Tarp99" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/IND_WaterTank01.IND_WaterTank01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2087.0312,Y=2686.8906,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="IND_WaterTank3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Lab_Generator.Lab_Generator_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3159.8125,Y=770.1797,Z=-1.5789795) RelativeRotation=(Pitch=0.53390217,Yaw=134.99986,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_MI_Base_Lab_Generator.TD_MI_Base_Lab_Generator'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Generator11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Lab_Generator.Lab_Generator_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2655.4688,Y=1582.9922,Z=143.41272) RelativeRotation=(Pitch=0,Yaw=179.99976,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_MI_Base_Lab_Generator.TD_MI_Base_Lab_Generator'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Generator12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Lab_Generator.Lab_Generator_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2655.5156,Y=1780.9766,Z=143.41272) RelativeRotation=(Pitch=0,Yaw=179.99976,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_MI_Base_Lab_Generator.TD_MI_Base_Lab_Generator'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Generator13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Lab_Generator.Lab_Generator_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2756.0469,Y=1946.1328,Z=143.41272) RelativeRotation=(Pitch=0,Yaw=5.0000243,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_MI_Base_Lab_Generator.TD_MI_Base_Lab_Generator'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Generator14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Lab_Generator.Lab_Generator_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3483.8203,Y=2936.1797,Z=-2.5872803) RelativeRotation=(Pitch=0,Yaw=179.9999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_MI_Base_Lab_Generator.TD_MI_Base_Lab_Generator'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Generator15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Corner_Outer.Lab_Roof_Corner_Outer_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=2559.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Corner_Outer46" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Corner_Outer.Lab_Roof_Corner_Outer_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1024,Y=1792,Z=768) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Corner_Outer47" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Corner_Outer.Lab_Roof_Corner_Outer_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2560.0078,Y=2303.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=0.000010245283,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.97499996) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Corner_Outer48" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Corner_Outer.Lab_Roof_Corner_Outer_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2304.0156,Y=1535.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=90.000015,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Corner_Outer49" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Strait2.Lab_Roof_Strait2_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536.0078,Y=2303.9922,Z=768) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Strait3_1" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Strait2.Lab_Roof_Strait2_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048.0078,Y=2303.9922,Z=768) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Strait4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Strait2.Lab_Roof_Strait2_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1280.0156,Y=2047.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Strait5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Strait2.Lab_Roof_Strait2_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536,Y=1791.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Strait6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Strait2.Lab_Roof_Strait2_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048,Y=1791.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Strait7" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Roofs/Lab_Roof_Strait2.Lab_Roof_Strait2_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2304.0156,Y=2047.9922,Z=768) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=1,Y=1,Z=0.975) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Roof_Strait8" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/PowerPlant/Props/Lab_Stadium_Floodlight_LowInt.Lab_Stadium_Floodlight_LowInt_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/Lab/Materials/Lab_Stadium_Floodlight.Lab_Stadium_Floodlight'" RelativeLocation=(X=-3328.0156,Y=2879.9844,Z=0) RelativeRotation=(Pitch=0,Yaw=65.00096,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Stadium_Floodlight_LowInt8_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Apollo/Environments/BuildingActors/PowerPlant/Props/Lab_Stadium_Floodlight_LowInt.Lab_Stadium_Floodlight_LowInt_C" Begin Object Name="StaticMeshComponent0" OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Sets/Lab/Materials/Lab_Stadium_Floodlight.Lab_Stadium_Floodlight'" RelativeLocation=(X=-3328.0156,Y=729.97656,Z=0) RelativeRotation=(Pitch=0,Yaw=-65.00056,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Stadium_Floodlight_LowInt9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-768.0156,Y=511.98438,Z=1536) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_11" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.03125,Y=255.89844,Z=1536) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-256.01562,Y=511.98438,Z=1536) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_15" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3328.0156,Y=-0.0234375,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_17" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584,Y=255.99219,Z=384) RelativeRotation=(Pitch=0,Yaw=-179.9999,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_18" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3840.0156,Y=-0.0234375,Z=384) RelativeRotation=(Pitch=0,Yaw=-89.99996,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_20" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584,Y=-256.0078,Z=384) RelativeRotation=(Pitch=0,Yaw=180,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_22" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Lab/Walls/Lab_Wall_4.Lab_Wall_4_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.03125,Y=767.89844,Z=1536) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/TextureData/TD_Mil_Base_Roof.TD_Mil_Base_Roof'" bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Lab_Wall_9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Script/Engine.StaticMeshActor" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584.0078,Y=3583.961,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="LF_1x1_Foundation_6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Script/Engine.StaticMeshActor" Begin Object Name="StaticMeshComponent0" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Maps/Buildings/7x7/HLOD/Apollo_7x7_MIL_Cargo_a_0_HLOD.Apollo_7x7_MIL_Cargo_a_0_HLOD_0_SingleCluster'" RelativeLocation=(X=255.98438,Y=-0.015625,Z=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="LODActor_1" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Prop_ParkingGate_01.Prop_ParkingGate_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3261.625,Y=3328.5,Z=-4.3031006) RelativeRotation=(Pitch=0,Yaw=-89.99999,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Prop_ParkingGate_3" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Prop_ParkingGate_01.Prop_ParkingGate_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2345.625,Y=-279.53906,Z=-4.3031006) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Prop_ParkingGate_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Prop_ParkingGate_01.Prop_ParkingGate_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2357.6094,Y=3328.5,Z=-0.3031006) RelativeRotation=(Pitch=0,Yaw=89.99995,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Prop_ParkingGate_5" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/Prop_ParkingGate_01.Prop_ParkingGate_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3269.6016,Y=-279.45312,Z=-4.3031006) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) RelativeScale3D=(X=-1,Y=1,Z=1) End Object bMirrored=True bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Prop_ParkingGate_6" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.03125,Y=255.89844,Z=1152) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/DataAssets/AB_Rubber_Floor.AB_Rubber_Floor'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile16" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.03125,Y=255.89844,Z=1536) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Hangar_Roof_Green.TD_Mil_Base_Hangar_Roof_Green'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile17" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.03125,Y=255.89844,Z=768) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/DataAssets/AB_Rubber_Floor.AB_Rubber_Floor'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile18" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1536,Y=1791.9922,Z=1152) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Hangar_Roof_Green.TD_Mil_Base_Hangar_Roof_Green'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile21" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2048,Y=1791.9922,Z=1152) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Hangar_Roof_Green.TD_Mil_Base_Hangar_Roof_Green'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile22" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584,Y=-256.0078,Z=384) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/AB_Research/TextureData/TD_Mil_Base_Hangar_Roof_Green.TD_Mil_Base_Hangar_Roof_Green'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile26" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3584,Y=-256.0078,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Lab/DataAssets/AB_Rubber_Floor.AB_Rubber_Floor'" ResourceType=Metal bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile28" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-961.3906,Y=1694.5156,Z=134.73828) RelativeRotation=(Pitch=0,Yaw=90.00005,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-961.3906,Y=1694.5156,Z=134.73828) RelativeRotation=(Pitch=0,Yaw=90.00005,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-961.3906,Y=1694.5156,Z=134.73828) RelativeRotation=(Pitch=0,Yaw=90.00005,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena10_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1130.0078,Y=2722,Z=500) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-1130.0078,Y=2722,Z=500) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-1130.0078,Y=2722,Z=500) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena11_9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2594.0156,Y=2123.9062,Z=144) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-2594.0156,Y=2123.9062,Z=144) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-2594.0156,Y=2123.9062,Z=144) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena12_14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-463.98438,Y=677.9844,Z=774.9011) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-463.98438,Y=677.9844,Z=774.9011) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-463.98438,Y=677.9844,Z=774.9011) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena24" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-328.03125,Y=369.96875,Z=888) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-328.03125,Y=369.96875,Z=888) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-328.03125,Y=369.96875,Z=888) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena25" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1360.0156,Y=2591.9844,Z=108) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-1360.0156,Y=2591.9844,Z=108) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-1360.0156,Y=2591.9844,Z=108) RelativeRotation=(Pitch=0,Yaw=-90.00007,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena4_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1488,Y=2548,Z=220) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-1488,Y=2548,Z=220) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-1488,Y=2548,Z=220) RelativeRotation=(Pitch=0,Yaw=179.99992,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena5_9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1000.0156,Y=1449.9844,Z=386) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_0" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1710.0234,Y=2596,Z=386) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_12" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1624.0469,Y=1639.9531,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_13" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2110.0156,Y=433.89844,Z=286) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_14" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-3612.9922,Y=-40.03125,Z=392) RelativeRotation=(Pitch=0,Yaw=90.000015,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_164" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-512.03125,Y=573.89844,Z=1160) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_62" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_01.Tiered_Athena_FloorLoot_01_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=98,Y=113.96875,Z=0) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_69" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-471.98438,Y=325.98438,Z=1544) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileOnInteractTL" RelativeLocation=(X=-471.98438,Y=325.98438,Z=1544) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-471.98438,Y=325.98438,Z=1544) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-471.98438,Y=325.98438,Z=1544) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena24" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-2805.9531,Y=1682.3203,Z=144) RelativeRotation=(Pitch=0,Yaw=94.99998,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileOnInteractTL" RelativeLocation=(X=-2805.9531,Y=1682.3203,Z=144) RelativeRotation=(Pitch=0,Yaw=94.99998,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-2805.9531,Y=1682.3203,Z=144) RelativeRotation=(Pitch=0,Yaw=94.99998,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-2805.9531,Y=1682.3203,Z=144) RelativeRotation=(Pitch=0,Yaw=94.99998,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena3_4" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-1238.0078,Y=2754,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileOnInteractTL" RelativeLocation=(X=-1238.0078,Y=2754,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="MobileSelectedTL" RelativeLocation=(X=-1238.0078,Y=2754,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False Begin Object Name="Timeline_0" RelativeLocation=(X=-1238.0078,Y=2754,Z=0) RelativeRotation=(Pitch=0,Yaw=179.99979,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena5_9" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor Begin Actor Class="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C" Begin Object Name="StaticMeshComponent0" RelativeLocation=(X=-472.01562,Y=701.9531,Z=776) RelativeRotation=(Pitch=0,Yaw=0.00003756604,Roll=0) End Object bAllowCustomMaterial=False EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_29" FolderPath="Apollo_7x7_MIL_Cargo_a" End Actor End Level Begin Surface End Surface End Map